Max Payne 3 is a 2012 third-person shooter video game developed and published by Rockstar Games. It was released on May 15, 2012 for the PlayStation 3 and Xbox 360; a Microsoft Windows port was released on May 29, 2012, followed by an OS X port on June 20, 2013.[2] The game is the third entry in the Max Payne series and the sequel to Max Payne 2: The Fall of Max Payne. The game is also backwards compatible on Xbox One and Xbox Series X/S.[3]
The game is played from a third-person perspective. Throughout the single-player mode, players control Max Payne, a former NYPD detective. Nine years after the events of the second game, Max finds work as a private security contractor in São Paulo, Brazil, but becomes entangled in a quest filled with death and betrayal. An online multiplayer mode is included with the game, allowing up to 16 players to engage in both cooperative and competitive gameplay in re-creations of multiple single-player settings.
Max Payne 3 First Person Mod
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As part of their research for the game's setting, the developers conducted field research around São Paulo throughout development and captured footage for the design team. Development duties were shared between many of Rockstar's studios worldwide. At release, Max Payne 3 received highly positive reactions from critics, with praise particularly directed at its narrative, action, and themes, though some criticism was aimed at the change in style from its predecessors, its linear design, and depiction of São Paulo. Max Payne 3 achieved high sales, shipping approximately three million units in the first week of release. It was nominated for multiple year-end accolades from several gaming publications, winning a variety of them.
Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies.[4] To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.[5]
Rockstar collaborated with several retail outlets on pre-order bonuses available through several store chains throughout the world. The Cemetery Multiplayer Map is a map pack, where pre-order customers received early access to the map. The Silent Killer Multiplayer Loadout Pack includes the "devastatingly destructive" Light Anti-Tank Weapon, the slippery character burst to quickly escape a deadly firefight, and the listening device item that amplifies hearing, allowing the player to hear approaching enemies from a greater distance.[35] Those who pre-ordered the game from specified retailers received a code for the game's first paid Multiplayer DLC Pack for free.[35] The "Special Edition" includes a 10" tall collectible Max Payne statue, series of game-inspired original still life art prints, bullet keychain (copper and brass-plated iron bullet-shaped) and Max Payne 3 official soundtrack. Exclusive multiplayer content consists of Classic Multiplayer Character Pack and Disorderly Conduct Multiplayer Weapons Pack.[36][37][38]
On May 13, 2022, just before the 10-year anniversary of the game's release, an expanded Anniversary Edition of the soundtrack was announced for release later that year. This would also mark the album's first release on Vinyl record.[56]
Max Payne 3 received "generally favorable" reviews, according to review aggregator Metacritic, calculating an average score of 87 out of 100 based on 31 reviews for the PlayStation 3 version,[58] 86 out of 100 based on 80 reviews for the Xbox 360 version,[57] and 87 out of 100 based on 30 reviews for the PC version.[59] Among its strengths, reviewers cited its story and action; reviewers were critical of the sharp departure in tone and style that defined the original games. According to Take-Two Interactive, Max Payne 3 shipped approximately 3 million units in its first week.[69] In the first month, the game sold 440,000 units in the United States.[70] One year after the release, the game had managed to sell 4 million copies.[71] Max Payne 3 received Best Animation at the 2012 Inside Gaming Awards.[72] It also received multiple nominations from other gaming publications, including Best Shooter, Top Gaming Moment (Hoboken Graveyard Shootout), and Ultimate Game of the Year by Golden Joystick Award;[73] Best Action/adventure Games of 2012 by Destructoid;[74] Best Shooter, Best Song in a Game ("Tears" by Health), Best Original Score, and Best Performance By a Human Male (James McCaffrey as Max Payne) by Spike Video Game Awards;[55] PS3 Game of the Year[75] and Shooter of the Year[76] by GameSpot; and Best Animation by the National Academy of Video Game Trade Reviewers.[77]
GameTrailers also reviewed it favorably, though slightly less so, giving it a 7.6/10, citing issues with the narrative structure, difficulty and minor gameplay bugs, but applauding the multiplayer modes.[78] Eurogamer gave 7/10, stating "All the same, you can't escape the feeling that Rockstar just isn't as good at a pure third-person shooter as it is with the open worlds of Grand Theft Auto or Red Dead Redemption, and in this linear context it's much harder to put up with its usual missteps in mechanics and difficulty."[61] Edge also gave 7/10, stating "Max Payne 3 might solve the problem of how you manage to reload when carrying more than one gun, but detailing alone can't change the fact that this is a surprisingly conservative game from Rockstar".[60]
The game's depiction of São Paulo was met with mixed opinions by Brazilian reviewers, with most criticizing the accent of some of the Brazilian characters. Rodrigo Guerra, from UOL Jogos, said Max experiences things Brazilians are used to, such as the rich living near a slum, football being worshiped as a religion and corrupt cops finding ways of earning some "extra cash".[79] He also commented that Rockstar's poetical depiction of São Paulo is compensated by the game's "great plot" and that "even the ones who live in São Paulo will believe there is a slum called Nova Esperança - and keep away from there, of course".[79] Vanessa Lee, from Canaltech, criticized the game's depiction of São Paulo for being too similar to Rio de Janeiro, pointing out the "streets decorated with coconut trees, slums located in colossal hills (?), a tropical weather that is not part of the paulistano's day-to-day lives, booming funk (São Paulo is more into RAP), carioca slang and accent, cops that are more like BOPE than GATE) ...". She also criticized the game's Portuguese lines, which she described as being similar to something taken from Google Translator.[80] Alexandre Silva, from TechTudo, praised Rockstar's effort in recreating São Paulo, but also saw some Rio characteristics in it, besides criticizing the fact that Portuguese actors were hired to voice the main Brazilian characters, resulting in a noticeable accent.[81] Érico Borgo, from Omelete, was not as critical of the characters' accents, adding that usage of strong profanity against Max makes the player feel personally offended and praised the fact that some enemies will comment negatively on Max's supposed attempt to be an American hero trying to fix Brazil.[82]
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